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Dead island 2 pc reviews'
Dead island 2 pc reviews'










Practically every character with a pulse is either not taking the swarms of undead terribly seriously, or they are taking it just seriously enough to be the narrative foil for the ones that are truly insane. The best comparison I can make to this end is to imagine a scenario where the only survivors of a zombie outbreak were all characters that wouldn't be out of place in a Saint's Row game. The sequel takes that to a whole different level. The original Dead Island took that whole concept and added a thin layer of humor and sunscreen, fighting zombies in an often-well-lit tropical paradise. A lot of that is due to how most modern examples relentlessly dwell on the bleakest and realistic responses to a zombie apocalypse. I'll admit up front that overall, I'm rather tired of zombie games. You start at the site of a plane crash near Los Angeles and make your way into Bel-Air, Beverly Hills, a fictional studio lot, Venice Beach, and an assortment of other major landmark areas found in the L.A. Of course, each area is filled with crafting items to find, unknown points of interest, and a whole bunch of undead. It's like a time capsule that was buried back when this style of game could just be fun instead of serious.ĭead Island 2 is broken up into a multitude of areas that can be considered large "levels" that make the game feel like more of an open world, but each neighborhood or area is its own location that you can only move between at certain points. Despite four different developers being attached to the title over what must amount to at least a decade of development, Dead Island 2 manages to bring a bit of fresh air to the incredibly well-trod genre of zombie-killing. I'm not sure which fact makes me feel older - the original Dead Island coming out back in 2011 or it has been eight full years since the sequel was originally supposed to be released.












Dead island 2 pc reviews'